Just trying to jot down ideas here, will make them more coherent in the future.
The society in which the characters live is called the Nerathi Confederacy. Its a collection of loosely affiliated city-states. The currently named ones are:
Highmark: Ostensibly the center of power for the Confederacy, its the home of both the Adventurer's Guild and the Explorer's Union.
Mythragal: The floating city of the goddess Ioun, Mythragal is known as the "City of Mages" for its multiple wizards colleges. It is home to the Seekers of the One Truth (or, colloquially, just Seekers), a guild of arcane adventurers.
Grimfar: Predominantly dwarven, Grimfar maintains the largest stable zone of any of the Nerathi city-states. The Delver Tribe, an adventuring guild specializing in underground operations, is based here.
Vanilorra: The Living City, the elves sculpted their home from massive trees and all manner of plants, using their life energy to stabilize the area. The Green Men, masters of primal magic, call Vanilorra home.
Aethrennar: The eladrin city of Aethrennar shifts between the world and a pocket of the Feywild, mitigating the effects of the Changing. The Diplomatic Alliance maintains its headquarters here, with branches all over Nerath.
Thantopolis: Rent by deep civic factionalization, the tomb city still stands as a refuge to all who seek it, living or dead. The Forgotten Skull Clan operates from a base deep within the city's original crypts.
In the guilds, PC stands for something like "Professional Certificate" meaning one is licensed to be an adventurer. In civil society within the Nerathi Confederacy, it stands for "Protected Citizen," and it means you have all the normal rights of a citizen, pay lower taxes, can work in upper government jobs, etc.
PC races (Not exhaustive):
Dragonmarked Races and the marks they bear:
Humans - Naming, Making, Sentinel
Elves - Life
Eladrin - Time
Half-Elves - Community
Dwarves - Stone
Dragonborn - Genesis
Tieflings - Binding (Summoning?)
Shadar-kai - Winter
Halflings - Hospitality
Gnomes - Images
Vryloka - Secrets
Shifters - Change
Non-Dragonmarked PC races:
Deva
Races legally equivalent to PCs by treaty:
Genasi
Kalashtar
Changelings
Races not considered PCs but of middling status:
Goliaths
Githyanki
Githzerai
Half-Orcs (any person who can claim parentage from a PC)
Races without PC status who
The society in which the characters live is called the Nerathi Confederacy. Its a collection of loosely affiliated city-states. The currently named ones are:
Highmark: Ostensibly the center of power for the Confederacy, its the home of both the Adventurer's Guild and the Explorer's Union.
Mythragal: The floating city of the goddess Ioun, Mythragal is known as the "City of Mages" for its multiple wizards colleges. It is home to the Seekers of the One Truth (or, colloquially, just Seekers), a guild of arcane adventurers.
Grimfar: Predominantly dwarven, Grimfar maintains the largest stable zone of any of the Nerathi city-states. The Delver Tribe, an adventuring guild specializing in underground operations, is based here.
Vanilorra: The Living City, the elves sculpted their home from massive trees and all manner of plants, using their life energy to stabilize the area. The Green Men, masters of primal magic, call Vanilorra home.
Aethrennar: The eladrin city of Aethrennar shifts between the world and a pocket of the Feywild, mitigating the effects of the Changing. The Diplomatic Alliance maintains its headquarters here, with branches all over Nerath.
Thantopolis: Rent by deep civic factionalization, the tomb city still stands as a refuge to all who seek it, living or dead. The Forgotten Skull Clan operates from a base deep within the city's original crypts.
In the guilds, PC stands for something like "Professional Certificate" meaning one is licensed to be an adventurer. In civil society within the Nerathi Confederacy, it stands for "Protected Citizen," and it means you have all the normal rights of a citizen, pay lower taxes, can work in upper government jobs, etc.
PC races (Not exhaustive):
Dragonmarked Races and the marks they bear:
Humans - Naming, Making, Sentinel
Elves - Life
Eladrin - Time
Half-Elves - Community
Dwarves - Stone
Dragonborn - Genesis
Tieflings - Binding (Summoning?)
Shadar-kai - Winter
Halflings - Hospitality
Gnomes - Images
Vryloka - Secrets
Shifters - Change
Non-Dragonmarked PC races:
Deva
Races legally equivalent to PCs by treaty:
Genasi
Kalashtar
Changelings
Races not considered PCs but of middling status:
Goliaths
Githyanki
Githzerai
Half-Orcs (any person who can claim parentage from a PC)
Races without PC status who