Ok, just got finished with the preliminary version of Runes. I'm still not sure about how it fits in, power level-wise, so we'll have to play around with it a bit. If we want higher level Runes, we could always triple up on Skills for the first levels and get at least 4 back that way. Possibly also do something similar with attributes, if we want. In any event, let me know what ya'll think, and we'll work from there.
Runes
The Aesir, for all their reliance on brute strength, harbor a marked reverence for the power of words. From the kennings of the sagas to the charms of Odin, words carry with them the energy, the essence, of that which they represent. This purview lets Scions tap into that ability of language, evoking words and symbols empower their allies and items.
Runes is a special purview, and is purchased in order. Each level purchased grants access to a single rune. Extra runes may be purchased individually in the same manner as boons of the All-Purpose Purviews. Using a rune requires a roll of Intelligence + Runes, as well as the expenditure of a point of Willpower. The effects of the rune last for a number of actions equal to the successes rolled or one scene, whichever is shorter. A Scion can spend points of Legend to extend the duration of the rune’s effect according to the following chart.
Legend Spent | Duration
1 | 1 Scene
2 | 1 Day
3 | 1 Week
4 | 1 Month
5 | 6 Months
6 | 1 Year
Level 1 Runes
• - Ehwaz – Control and Animal Ken
• - Thurisaz – Brawl and Melee
• - Tiwaz – Command and Presence
• - Dagaz – Awareness and Investigation
• - Nauthiz – Fortitude and Survival
• - Perthro – Occult and Stealth
• - Fehu – Art and Craft
• - Berkano – Medicine and Empathy
• - Ansuz – Integrity and Politics
• - Jera - Academics and Science
• - Isa - Athletics and Larceny
• - Hagalaz - Marksmanship and Thrown
Level 2 Runes
• - Uruz - Strength
• - Laguz - Dexterity
• - Eihwaz - Stamina
• - Gebo - Charisma
• -Mannaz - Manipulation
• - Wunjo - Appearance
• - Raidho - Perception
• - Kenaz - Intelligence
• - Sowilo - Wits
Level 3 Runes
• - Othala – my be used to instill in the recipient a Virtue possessed by the user. A user cannot instill more dots in a Virtue than either her rating in Runes or her rating in the Virtue, whichever is lower. These dots last until used to add to rolls. For example, granting 3 dots of Courage to a recipient allows them to call upon that Virtue for three die rolls before the granted dots disappear.
• - Algiz – successes may add to aggravated, lethal, or bashing soak on a 4/2/1 basis. For instance , if the user garnered 6 successes on the activation role, they could allocate those successes to 1 aggravated an 1 lethal soak, or 2 lethal and four bashing soak, or any other combination. Unlike other uses of this Purview, this extra soak lasts for a number of hits equal to your rating in Runes, rather than successes.
• - Ingwaz – (Honestly not sure yet, have to get back to this one.)
Runes
The Aesir, for all their reliance on brute strength, harbor a marked reverence for the power of words. From the kennings of the sagas to the charms of Odin, words carry with them the energy, the essence, of that which they represent. This purview lets Scions tap into that ability of language, evoking words and symbols empower their allies and items.
Runes is a special purview, and is purchased in order. Each level purchased grants access to a single rune. Extra runes may be purchased individually in the same manner as boons of the All-Purpose Purviews. Using a rune requires a roll of Intelligence + Runes, as well as the expenditure of a point of Willpower. The effects of the rune last for a number of actions equal to the successes rolled or one scene, whichever is shorter. A Scion can spend points of Legend to extend the duration of the rune’s effect according to the following chart.
Legend Spent | Duration
1 | 1 Scene
2 | 1 Day
3 | 1 Week
4 | 1 Month
5 | 6 Months
6 | 1 Year
Level 1 Runes
• - Ehwaz – Control and Animal Ken
• - Thurisaz – Brawl and Melee
• - Tiwaz – Command and Presence
• - Dagaz – Awareness and Investigation
• - Nauthiz – Fortitude and Survival
• - Perthro – Occult and Stealth
• - Fehu – Art and Craft
• - Berkano – Medicine and Empathy
• - Ansuz – Integrity and Politics
• - Jera - Academics and Science
• - Isa - Athletics and Larceny
• - Hagalaz - Marksmanship and Thrown
Level 2 Runes
• - Uruz - Strength
• - Laguz - Dexterity
• - Eihwaz - Stamina
• - Gebo - Charisma
• -Mannaz - Manipulation
• - Wunjo - Appearance
• - Raidho - Perception
• - Kenaz - Intelligence
• - Sowilo - Wits
Level 3 Runes
• - Othala – my be used to instill in the recipient a Virtue possessed by the user. A user cannot instill more dots in a Virtue than either her rating in Runes or her rating in the Virtue, whichever is lower. These dots last until used to add to rolls. For example, granting 3 dots of Courage to a recipient allows them to call upon that Virtue for three die rolls before the granted dots disappear.
• - Algiz – successes may add to aggravated, lethal, or bashing soak on a 4/2/1 basis. For instance , if the user garnered 6 successes on the activation role, they could allocate those successes to 1 aggravated an 1 lethal soak, or 2 lethal and four bashing soak, or any other combination. Unlike other uses of this Purview, this extra soak lasts for a number of hits equal to your rating in Runes, rather than successes.
• - Ingwaz – (Honestly not sure yet, have to get back to this one.)
Last edited by Josh on 09/03/10, 12:06 pm; edited 1 time in total